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Title                   : Goneril
Filename                : goneril.zip
Author(s)               : Jason Abbott
Email Address           : jasona@brimstone.com
Homepage		: http://www.brimstone.com/quake2
Description             : Barren baked world filled with
			  sharp spikey serpent's teeth.
Installation		: unzip to: Quake2\baseq2

Additional Credits to   : ID Software for Quake2
			  The many online style/help pages for
                              level editing, notably Rust and
			      the Gamasutra Env map page

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* Play Information *
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Software needed to play : Quake2 registered version

Viewing Instructions: At the command line prompt type
		      "sky woebane/goneril_"

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* Construction *
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Build Time      : 1 day
System Used     : K6 233 w/64MB RAM  
Tools           : Bryce3, Fractal Painter 5, SkyPaintGE
Date Finished   : Nov 12th, 1998

other skies by the author : the eskoth sky pack (eskoth.zip)

Known Bugs      : none
What worked      : 1) Stealing this sky from a premade 3d
		      layout was fast an easy (lear).

What didn't work : 1) I had absolutely no idea what I wanted,
		      and it shows up in the final work.

History          : 1) This is actually lear_ with a new floor,
		      a new sky, and all of the stone blocks
		      turned into sharp spikey rocks.

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* Legal Stuff *
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You MAY distribute this sky, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. If you intend to use this sky in any way (TC's, Mission 
Packs, CD's, Freebee's, etc.) please contact me.

You MAY include this environments in any map that you give away.

If you want to do more than just give away the sky, please contact
me first.

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** Where to get the environments **
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http://www.brimstone.com/quake2/local/env
